Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 24-11-2006 , 08:53 AM
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Join Date: Nov 2006
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Poligon/Joint_Help

Hello, I would like to know what to do so that when you click a poligon you select the joint to which it is attached instead of selecting the poligon.
Any help will be greatly apreciated.


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# 2 01-12-2006 , 07:47 PM
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Join Date: Nov 2006
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maya automatically has a selection hierachy. meaning if you click where theres both a joint and poly visible, it will automatically select the joint, it has dominant selection so to say.

# 3 01-12-2006 , 09:51 PM
vladimirjp's Avatar
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u can reassign the priority in the prefs.

# 4 13-12-2006 , 01:50 PM
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You could also go into the layer editor and set the polygon model as "reference" so that it is visible but not selectable. That way if your cursor is over the polygon model and there is a bone beneath it, the bone will be selected.

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