Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-01-2007 , 01:13 AM
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Join Date: Nov 2006
Location: Portland, Oregon
Posts: 13

House of fates

hey guys and gals,

Hopefully this will become a very long thread. MoonRender_1 and myself are starting a very huge project, "House of Fates" today and we wanted to make a few threads to keep track. We will be posting up WIP pics as well as many, many questions along the way, I hope you guys can help us later.

Peace,
MoonRender_2


"We love people for their perfections but stay with them forever for their faults"
# 2 13-01-2007 , 01:19 AM
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Join Date: Nov 2006
Location: Portland, Oregon
Posts: 13
In fact, I have a question right now, hehe.

I need to make these bricks looks old and worn down. I'm talking very old,I was wondering how I would go about doing that and how much of the final affect would just be texturing with bump mapping?

Peace,
MoonRender_2

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"We love people for their perfections but stay with them forever for their faults"
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