Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 07-02-2007 , 04:51 AM
Registered User
Join Date: Jan 2007
Posts: 43

booleans

not sure if i am the only 1 with this problem....

i tried booleans - difference 2 times. for the eye socket for my model head

first time, it created a concave hole i wanted...

second time for the other eye socket...after booleans - difference the whole model disappear ..

pls advise thks

# 2 07-02-2007 , 07:47 AM
DotNet54's Avatar
Registered User
Join Date: Dec 2006
Posts: 71
a friend of me, told me that he's having the same problem on his comp, but when i tried, its OK on my comp


user added image


Maya is simple, but only if you believe it
# 3 07-02-2007 , 08:38 AM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Booliens do that sometimes, try making sure you delete the history.

In my opinion I would not use boolians at all if possible, as they are buggy and cause unpredictable results in your mesh geometry.


"No pressure, no diamonds" Thomas Carlyle
# 4 07-02-2007 , 09:13 AM
j5ive's Avatar
Subscriber
Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
Posts: 752
Yeah, you have to ensure both geometries completely intersect each other prior to the op.


If you believe in telekinesis, raise my right hand.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads