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Old 15-02-2007, 11:11 AM   #1
Weyu
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Default Questions regarding Soft/rigid bodies

I wonder if Soft/Rigid bodies is good to use as a cloth, curtains and such. If so how do you make it move realistic when moving the object?

And secondly how does i make it react with "solid" object if i for example want to have a curtain and then places a flower pot below it how does i make it move like it should?

Help would be most appriciated.
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Old 15-02-2007, 11:26 AM   #2
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Softbodies can be used as cloth with some care. You need to make the non soft object a goal than add springs to the particles (I think) that are created in the softbody, the springs can go wacko very easily.

If you want it to collide with a solid object you need to select the particles that are created for the softbody than then select the collison object and go to particles -> collide.

There was a tutorial on creating a softbody flag that might help you out, google it and you might find it as I cant remember where it was.
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Old 15-02-2007, 07:36 PM   #3
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Thanks, I will get right to it when I get home from school

P.S tried to google it but I just found a tutorial for blender
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Old 16-02-2007, 06:21 AM   #4
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I have been testing maya cloth and it seems to do the job, but how do I pin it to a object or stiffen up a part of it?
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