Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-12-2002 , 09:33 PM
DukerX's Avatar
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Location: Sandnes, Norway
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Various Renders?

If I'm not quite mistaken there are 3 renderers available for MAYA. The standard built-in renderer, Mental Ray and Pixar MTOR plug-in.

Is this correct?

Currently I'm using the standard renderer, but It has it's limits. The motion blur is OK but it takes a decade to render it and make it look alright. But aside from the motion blur, It has no post production effects. 3DSMax has loads of post production effects (Film grain is one I just adore).

I haven't had the chance to try out the other ones, but if someone have some coments on those or other renderes that are available for maya, please let me know.

# 2 09-12-2002 , 11:44 PM
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go get mental ray or Pixar MOTR... the built in rederer sucks if you ask me... i am gonna get one too.. but the price tag is pretty big... still saving

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