This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Ok, so first of all: Im working with maya for a few months and this is actually my third project with it so please, fans of this car dont judge me too harshly .
Anyways after the flying mini's I desided to model another favorite of mine: the gt40 the nre road version. I've come to the final stage of modeling. I still need to fix some angels. But here are a few clay renders. CC are welcome . And also tips on how to make the the edges near the headlights as smooth as possible are appreciated.
Yeh im gonna texure it, first i wanna get the exterior totaly done though. Interior im not gonna start with hehe, had enough hours of play with this one allready. Ill post the wire in a few days as now I dont have time to start maya up again etc . Dont have the most brillinat comp ^^.
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