Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 16-04-2007 , 11:59 PM
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...

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# 17 17-04-2007 , 12:02 AM
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That's alot of progress for one day (at least for me anyway). I'm impressed. Looking better and better.


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# 18 17-04-2007 , 08:35 AM
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Thanks,
Here is some progress on the second boat.

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# 19 18-04-2007 , 12:34 AM
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comming along great! cant wait to see how this turns out. Only wish i thought of :headbang:


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# 20 18-04-2007 , 09:07 PM
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Nice going someguy.

Any chance of showing the wires?

Have you thought about how your going to do the water?


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# 21 19-04-2007 , 03:31 AM
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Heres the wire of the first boat. The densest parts are around the harder edges where i used the 'insert edge loop tool' to make a solid looking part.
With the water, the close up part can be done with textures and i was thinking about painting in the waterfall afterwards in Photo Shop.

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# 22 19-04-2007 , 03:33 AM
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The second boat. Its changed into a fishing boat now.

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# 23 19-04-2007 , 03:36 AM
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nother render.

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# 24 19-04-2007 , 03:43 AM
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wire

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