This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Heres the wire of the first boat. The densest parts are around the harder edges where i used the 'insert edge loop tool' to make a solid looking part.
With the water, the close up part can be done with textures and i was thinking about painting in the waterfall afterwards in Photo Shop.
"If Less is more then think how much more more would be..."
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