Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 02-05-2007 , 12:18 AM
Registered User
Join Date: May 2007
Posts: 3

rendering

i tryed batch render as images but they are just black. i run a render diagnostic and it said "polysurface has no shading group associated with it. this means that it will not be rendered. please assign it to a shading group". what goes this mean!!!!! please help!!!!

# 2 02-05-2007 , 12:43 AM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
It probably means that you don't have a material assigned to your model; right mouse button click on your model assign new material ==> select your material;blinn, lambert etc.

# 3 02-05-2007 , 02:03 AM
Registered User
Join Date: May 2007
Posts: 3

rendering

i have, i am using blinn and lambert materials but it saying that there no shading group.

# 4 02-05-2007 , 09:45 PM
mastone's Avatar
Maniacal boy king of Babylon
Join Date: Aug 2005
Location: the netherlands
Posts: 1,605
that's odd, and when you select the blinn or lambert in the hypershade and select in and out -put connections does a shading group appear if it doesn't make a new blinn assign it to your object and look in the hypershade again.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads