Mirroring geometry with NURBS
been mirroring some NURBS using the technique of moving the pivot, and then Duplicating Special with a translate offset of -1 on the X coordinate. It works fine, that is unless I have rotated the original before the operation, in which case it does not (it creates another on only slightly removed from the original, and not actually mirrored).
One some occasions, I want to rotate the original first - is there any way I can do that and still carry out the operation to mirror?
Last edited by gubar : 01-06-2007 at 12:33 PM.