Maya Training

Introduction to Hard Surface Modeling

Maya Training

Interiors and Furniture Vol 1 & 2 - Modeling & Cloth

Maya Training

Shading, Lighting and Rendering the Bedroom in MR

Maya Training

Robot volume one - Modeling with animation in mind

Maya Training

Spach-Alspaugh House the complete courseware

Maya Training

Burt The Cartoon Dinosaur Vol 01 - Modeling

New Maya Training

Robot Volume 02 - Hybrid Rigging
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 08-06-2007, 05:40 PM   #1
mmoore5553
Subscriber
 
Join Date: Nov 2004
Posts: 1,043
Thanks: 0
Thanked 2 Times in 2 Posts
Default image plane issues

okay this is first time i have had this happen ..doing the jedi tut i put the image plane on a plane and it only shows half ...i have to see pic ..only way i solved it is by going to polygons and then edit uv's and then normalise and it is fixed ..why do i have to do this ? anyone ? i never seen this error ..I am running maya 8.5
Attached Thumbnails
 
mmoore5553 is offline   Reply With Quote
Old 08-06-2007, 06:31 PM   #2
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

If your using a poly plane for the image plane, then do a planer texture projection...
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 08-06-2007, 06:53 PM   #3
mmoore5553
Subscriber
 
Join Date: Nov 2004
Posts: 1,043
Thanks: 0
Thanked 2 Times in 2 Posts
Default

yes i did a poly plane ..what do you mean on your answer
mmoore5553 is offline   Reply With Quote
Old 08-06-2007, 10:05 PM   #4
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

All you have done is dumped the texture onto a Poly Plane...

As the plane is not the same size as the original image it will not appear properly, therefore you need to UV Map it, or create a new poly plane that matches the same size as the original image.

There is a tute in the free section on image planes:
http://www.simplymaya.com/movie_page...html?tut_id=64
Use this as a guide to get your images on correctly.
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 09-06-2007, 12:17 AM   #5
mmoore5553
Subscriber
 
Join Date: Nov 2004
Posts: 1,043
Thanks: 0
Thanked 2 Times in 2 Posts
Default

bad part is when i set the poly plane the same way it still does the same thing .>I would be happy to upload the project and see why it does it ...but like i said i go to poly - edit uv's and then normal it matches up ... if you like to look at it ..not sure if that is right way or not
mmoore5553 is offline   Reply With Quote
Old 09-06-2007, 12:28 AM   #6
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

Not really...

What you really want to do is open the image of the jedi fighter in Photoshop or similar and look at its sizes of height and weight in cm's.

Go back to Maya and create a poly plane to match those sizes. Ensure you check that Mayas sizes are set to cm first (it should be the default).

Once you have created that plane then apply the image to it, it should match without any need to ammend of apply a UV map to it.
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Breakfast - Original SM Gallery Image by Philip Miss_Nova Simply Maya Gallery 4 19-04-2011 07:37 PM
Stratocaster - Original SM Gallery Image by Philip Miss_Nova Simply Maya Gallery 2 31-12-2010 10:30 AM
Mec Celeste - Original SM Gallery Image by Diego Ruiz Diaz Miss_Nova Simply Maya Gallery 2 22-12-2010 05:58 AM
Rhinoman - Original SM Gallery Image by Septopus David Simply Maya Gallery 0 09-12-2010 02:42 PM
Physical Fitness Center Lounge - Original SM Gallery Image by Philip Miss_Nova Simply Maya Gallery 0 05-12-2010 12:32 PM

Thread Tools





A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2015 SimplyMaya - vBulletin® Copyright © 2000-2015, Jelsoft Enterprises Ltd.