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Old 24-06-2007, 05:36 AM   #1
INOX
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Default Projecting an Image onto an Object

I'm looking for a tutorial or something on this and Maya help isn't helping 'cause I'm not sure what to look for.

Here's the deal:


I have an object that I've already applied a bump map of a metal texture from a PSD.

On top of the metal texture, I would like to project an image, like a decal or label.


Any good tutorials or ideas?
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Old 24-06-2007, 06:28 AM   #2
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Either use a layered shader with some transprancy maps or use the projection texture if you hit F1 it will help you out a lot
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Old 24-06-2007, 06:53 AM   #3
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Thanks. I just went through what I could find in Help regarding UV texture mapping, projection texture, etc.

I'm still having trouble finding what I'm looking for though.

I have already applied a texture (PSD) to the object in question. I want to add a label/decal type image over the top of it.

I'm not finding what I'm looking for with Maya Help. Where should I look?
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Old 24-06-2007, 06:55 AM   #4
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as I said, have a look into the layered shader or a projection, have a play on a simple object like a poly plane to get the workflow.
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