Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 21-06-2007 , 05:44 PM
Minstrel's Avatar
Subscriber
Join Date: Nov 2002
Location: Made in Spain
Posts: 422

Keys

Wanted to polish my nurbs modeling while doing some other stuff, i'll do a displacement map at some point to add some characters and stuff in the square piece.

Attached Thumbnails
# 2 21-06-2007 , 06:24 PM
wasatch5_sparticus's Avatar
Registered User
Join Date: Feb 2007
Location: my house!!
Posts: 261
I think that you should personalize the shape a little more. It's great, but it would be better if it had a more irregular set of teeth.

KUTGW! Cheers!

Sparticus


Expect to excell...
# 3 21-06-2007 , 06:35 PM
kinddoggofwar's Avatar
Registered User
Join Date: Feb 2007
Location: New Jersey
Posts: 354
It looks great! How did you create the chrome texture if you dont mind me asking?


Yay, not a freshman anymore!
# 4 01-07-2007 , 07:32 PM
Minstrel's Avatar
Subscriber
Join Date: Nov 2002
Location: Made in Spain
Posts: 422
Here is an update, new key.

Attached Thumbnails
# 5 02-07-2007 , 06:49 PM
zico_samagoria's Avatar
Registered User
Join Date: May 2007
Location: Egypt
Posts: 129
Good job on on using the materials .....are you using mental ray render ??


You Deserve
# 6 03-07-2007 , 08:31 AM
Minstrel's Avatar
Subscriber
Join Date: Nov 2002
Location: Made in Spain
Posts: 422
yes, MR, Final Gather, with an HDR image. There is a spot light with specular only (no diffuse), and a directional light for the shadows.

# 7 03-07-2007 , 05:38 PM
Minstrel's Avatar
Subscriber
Join Date: Nov 2002
Location: Made in Spain
Posts: 422
Here is the final update.

Cheers.

Attached Thumbnails
# 8 04-07-2007 , 12:34 PM
zico_samagoria's Avatar
Registered User
Join Date: May 2007
Location: Egypt
Posts: 129
did you use a detailed shadow or raytracing ??

Sorry for asking a lot user added image


You Deserve
# 9 05-07-2007 , 03:51 AM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310

Originally posted by Minstrel
yes, MR, Final Gather, with an HDR image. There is a spot light with specular only (no diffuse), and a directional light for the shadows.

Can you tell me your render global settings for HDRI in mental ray coz when i use FG it get messed ... see the Thread in Newbie forum called " HDRI " and if u can help me i will be glad :blush:

# 10 05-07-2007 , 12:13 PM
Minstrel's Avatar
Subscriber
Join Date: Nov 2002
Location: Made in Spain
Posts: 422
Raytrace. As to setting up your FG with HDR, I would suggest checking out one of the many tutorials you can find online about hdr and FG. This is some pretty basic stuff that we all had to read through.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads