Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I have save two separate scripts: One for turning the transparency of lambert1 (standard one) on to about halfway, and one for resetting it back to it's original value (0).
How do I combine the two scripts together, so I can toggle it on and off with the stroke of a key?
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