Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-08-2007 , 07:11 PM
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Join Date: Sep 2005
Location: Illinois
Posts: 364

best way to build large environment

I know how to model environments but I have a problem where to start when doing large outside scenes. Should I model out all the landscape first, or any pieces such as the house or buildings first. I currently want to do a forest scene but I dont know where to start. Also should I do the enviornment in another program like Vue then import it into maya. Any help would be appreciated.

# 2 28-08-2007 , 12:10 AM
Acid44
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what i do for landscape is use terragen to make a realistic landscapethen save it as a .lwo for lightwave then convert to .obj with LW and import to maya... it seems like a lot of work but it really isntuser added image

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