Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-09-2007 , 06:33 PM
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underwater scene 2

underwater scene

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# 2 09-09-2007 , 08:04 PM
wod's Avatar
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very nice..how did you get the light refractions onto the sea bed?

(you could have put all ur renders in one post btw but never mind!!)user added image


"You won't get anything done by planning" - Karl Pilkington
# 3 09-09-2007 , 09:37 PM
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Hey nice scenen you got there.

Your light rays, don't cover the full scene.

Seeing how high your sea is, and how sharp the occlusions are, i doubt that's realistic scene. It should be very blury and dusty, sandy, just crap user added image

Also based on your fog.

Maybe do some google video searches, that should help alot.

But it's a nice scene!

to wod thats the power of occlusions user added image

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