Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 15-10-2007 , 05:52 PM
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Not yet Marlon.

Think this guys got another destiny at the moment thats shrouded in secrecy!


"No pressure, no diamonds" Thomas Carlyle
# 17 19-10-2007 , 10:54 AM
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Little bit of an update, taken him intoZ for a tweek of his proportions

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"No pressure, no diamonds" Thomas Carlyle
# 18 25-10-2007 , 07:44 AM
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Had a bit more of a play in Zbrush, Think that other than a tweek on the neck to get hte muscle flows etc right, that will be it for him, i'll then UV him in maya then brigh him back in as a morph target for some detialing, pores, wirnkles round the eyes and then onto texturing, going to give the Zproject brush a bash me thinks!

Any crits or comments as always appreciated.


Cheers

Steve

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"No pressure, no diamonds" Thomas Carlyle
# 19 16-01-2008 , 05:50 PM
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Bit of a blast from the past but Ive strated to make this guy up as I need him for a project so heres the update, theres a few bits that i'm not happy with but, well I need him so I havent really go the time to go back and tweek.

Heres the pic

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"No pressure, no diamonds" Thomas Carlyle
# 20 17-01-2008 , 03:50 AM
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coming together well steve user added image

Simon


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
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Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
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