This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Here is a creature I've been working on for a little while. My problem is I don't know what to do with the feet and hands. Should I give him 3 toes like a dinosaur or 5 live a reptile or lion. I don't really know what to model or what reference to use since this is a fantasy creature. any ideas and comments on the creature in general would be nice, thanks.
Hey wishbone, your monster looks pretty darn cool! as for the feet...try doing a search for images of the gorgonopsid from the walking with monsters dvd-it has a similar look and feel to your beasty! https://www.bbc.co.uk/sn/prehistoric_...rs/index.shtml
The pictures in the above may be of help^^
The gorgonopsid looks great, I have started to make the front feet paw-like but I think the back feet could be longer the way they are on the gorgonopsid. Thanks for the link!
Last edited by Wishbonekenobi; 16-10-2007 at 04:01 AM.
does anybody know where I can get displacment maps of reptile skin? I found some good ones at RGB XYZ but they cost a lot of money. I'm trying to find any free displacment maps I can.
Heres a link https://www.xyzrgb.com/maps/skins/index.html
You have to pay for them but if you buy all 36 maps it's real cheap, like 130 dollars. Individually they are expensive like 70 dollars a piece.
Bottom row second to the left is the one I used from the back. The site also has a few free maps that are cool including elephant skin.
I'm painting him one UV shell at a time. I want to paint the seams out in zbrush but it dosen't seem to support textures larger than 4096 x 4096 and this color map is somewhat larger.
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