This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hey, I recently downloaded mayaPLE and checked out some of the tutorials for modeling and texturing. I checked the "door texturing" tutorial, where he uses photoshop for it:
My problem is that I dont have photoshop and I was wondering if its possible to add realistic textures and using UV's and such without it? Or do I have to go out, buy a copy- learn photoshop and then get into texturing? Cause I cant really texture too well if I use the "file feature" in texturing and add images, like for references on image planes.
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