Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 21-11-2007 , 10:23 AM
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Join Date: Feb 2005
Posts: 2

Toon Outline For Face Cheek Bone?

Hello,

How can I add toon outline for the face of my character for her cheek bone? I want it to be visible like a 2D cartoon.
Is it something that I have to setup in maya "assign outline", "shaders" or from the model itself?

i just want it to look like this one: check superman's outlined cheek bone...
user added image

user added image


thank you,
tony

# 2 23-11-2007 , 12:52 PM
Falott's Avatar
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Join Date: Jan 2005
Location: vienna
Posts: 1,095
I am not sure if you can get such a outline by using a toon shader. fact is the out line gets drawn in context with the surface angle to the camera. this means you have to model the cheek in a specific shape - maybe over exaggerated - until you get a desired outline.

good luck!


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