Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 05-12-2007 , 11:25 PM
Altadena's Avatar
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Join Date: May 2007
Location: California
Posts: 115

Making light come out of a polygon

ive seen this done before but dont know how to do it, its basically making like a cube produce light only on one side of it. Anyone know how to do this without creating a light by it self (like ambient light) ??

# 2 06-12-2007 , 08:36 AM
Weyu's Avatar
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Join Date: Nov 2006
Location: Sweden
Posts: 482
Why dont you just produce a object with a whole similar to a plane so that the light goes trough it(or map the light). Or you could always put a bright light on the plane/cube then use incendense or whatever its called to make it reflect more light.

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