Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 16-12-2007 , 12:52 AM
danotronXX's Avatar
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Location: cleveland ohio
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importing a 3dmax textured model

I'm wondering if you guys know a way to import a 3dmax textured model to an application like maya and see the model all nice and textured. the Wavefront Object format is really good but then I have to retexture everything i.e. re-create the material node,browse for the texture...etc (very time consuming). maybe a way to bake the textures on the 3dmax model or a special format/plugin i should know about?

thanks for the help,
Dan

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