Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 14-01-2008 , 09:57 AM
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Join Date: Feb 2006
Posts: 1,937

Wierd Mesh

Anyone know what causes this?

Ived tried,

-Deleting history
-Copy and paste
-Deleting wierd faces and extruding again
-Checked if there was any extra faces under neath.
-Checked if there was any extra verticles under neath.

user added image

# 2 14-01-2008 , 10:21 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
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have you tried softening/hardening the normals to see if it sorts it out?


"No pressure, no diamonds" Thomas Carlyle
# 3 14-01-2008 , 10:22 AM
bendingiscool's Avatar
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Join Date: Jul 2006
Location: London
Posts: 567
try selecting the offending edges and go into normals>conform and then normals>soften edge.

Hope it helps

Chris

# 4 14-01-2008 , 10:46 AM
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Join Date: Mar 2007
Posts: 1,055
Check the normal direction too, they could be facing the other way compared to the rest of the mesh.

# 5 14-01-2008 , 10:47 AM
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Join Date: Feb 2006
Posts: 1,937
Sweet ... Thanks guys user added image

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