Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 08-01-2003 , 02:28 PM
morlich's Avatar
Subscriber
Join Date: Jun 2002
Location: Las Vegas, NV
Posts: 30

Snapping to Grid Lines

How do I get vertices to snap to grid lines, but not to grid points?

Thanks,
M:banana:

# 2 08-01-2003 , 03:06 PM
undseth's Avatar
Subscriber
Join Date: Aug 2002
Posts: 1,135
I do not think that is possible morlich, but maybe others will disagree.


I do not support Bush! Nor Saddam! Long live UN!
# 3 08-01-2003 , 07:20 PM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Ok, I will give this a shot. I find it best to do this in either top, front or side view. Select vertices you need to move. hit the move tool with mouse than instead of click moving on a particular axis of the move tool, go to the center of the move tool hit X and left click and drag to snap to grid. I hope this makes sense!

# 4 08-01-2003 , 07:22 PM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
oh damn, you asked for grid lines. Sorry, I did not read it correctly. My bad

# 5 08-01-2003 , 11:01 PM
Nem's Avatar
Subscriber
Join Date: May 2002
Location: Faringdon, UK
Posts: 1,480
what about snap to grid then contrain a translate?


- Simon

My Website: www.Glass-Prison.com
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads