Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 13-01-2009 , 12:52 AM
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Hey Kurt, great work as always. The displacement maps were created in zbrush?

# 32 13-01-2009 , 03:11 AM
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For the gemlin yes the d map made in Zb, teh demon is all in ZB atm..


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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# 33 15-01-2009 , 01:15 AM
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I think that insectopoidy armour plated spindly leg creature thing is stunning, the paint job has obviously had alot of care of put into it.

# 34 15-01-2009 , 10:15 PM
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almost don with the shape tweaking fixed a lot of areas that where bent a bit while posing.. need to fix the paint and texure a bit in some areas still then a little more work on the face expression.

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 35 16-01-2009 , 08:00 PM
# 36 30-01-2009 , 12:31 AM
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Was brain storming doing some fast sketches for the background in PS then it started to look pretty cool so i went with it... might redo the backgrund in 3d. I do like the combination of 2D and 3d..

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 37 30-01-2009 , 10:42 PM
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lot more color play today.. let it go where it seems to be leading me..

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I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 38 30-01-2009 , 11:35 PM
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Not to sure what to say....


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