Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 30-01-2009 , 04:11 AM
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help : darken mesh

hey all, i hope someone can help me with this:

basically, i downloaded a obj. for some texturing pratice.
imported it in, but the mesh is darken....

i know the mesh can darken when: you soften an edge or have a face has more then 4 sides.

ive added some pics to sort of show you what i mean.

thanks.

Attached Images
# 2 30-01-2009 , 04:46 PM
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Try selecting all the faces on the side and then harden edges. Or, you could delete all the faces on the side, then do a fill hole. Either way should fix the problem.


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# 3 03-02-2009 , 01:35 AM
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Originally posted by Perfecto
Try selecting all the faces on the side and then harden edges. Or, you could delete all the faces on the side, then do a fill hole. Either way should fix the problem.

Thanks. The fill hole worked, but how do i keep the original uv's?

# 4 03-02-2009 , 03:05 PM
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I haven't done much texturing but my first thought is that if I wanted to try and keep the uv's, i would just select those faces and then use harden edge under the normals menu set...instead of deleting them and using fill hole. But again, I haven't done much texturing so I don't really know.


Don't be satisfied with what you can do but rather strive to do the things you can't do!
Exceed Expectations!
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