Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 09-03-2009 , 07:42 PM
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Max to Maya

Is there anyway to save a max file with all the textures applied so it will open in Maya. I know I can export it as an obj but all the texture info is lost and I have to reapply all of the textures in maya.

Thanks,

Leon

# 2 09-03-2009 , 09:17 PM
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I think the fbx format can do that. (don't quote me though :p)


- Genny
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