Thanks for the replies guys. This may sound super stupid but I have only been playing around with 3D stuff for about 4 months now.
By scuplting program do you mean it designed for importing low polygon models from maya into mudbox and that is where you do the detailing??
And if so is mudbox a much easier way of detaling, say as opposed to detaling the entire model in maya? And finally do you guys recommend learning it ??
Wow feels like and interview doesn't it