Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 16-04-2009 , 10:57 AM
Registered User
Join Date: Nov 2007
Posts: 84

Army GI Guy

Well My friend bought me the GI Texturing tutorial for my birthday in March.

Pretty awsome gift !! So this is the first texturing i have done, well besides a very basic DT tutorial.

Just wanted to say how freakn awsome I thought it was, I strongly recommend this to anyone who wants to learn how to do more realistic textures. I learn't so much from this tutorial

Special thanks to Jay (i think he was the tutor)

Here are some renders!

Attached Thumbnails
# 2 16-04-2009 , 10:59 AM
Registered User
Join Date: Nov 2007
Posts: 84
Another one

Attached Thumbnails
# 3 16-04-2009 , 11:00 AM
Registered User
Join Date: Nov 2007
Posts: 84
some of the shaved head action

Attached Thumbnails
# 4 16-04-2009 , 12:30 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Yeah that was me. Good job, glad to have helped you

Jay

# 5 16-04-2009 , 12:49 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
The "shaved" texture doesn't do it for me. It looks too low resolution and seems to lack color. Otherwise, good job.

# 6 16-04-2009 , 01:16 PM
Registered User
Join Date: Nov 2007
Posts: 84
Hey Blazer

Yeah that was one thing I couldn't figure out, with the lack of color. I was trying to get it so that it would kinda look a soft black color or even deep brown kinda a stubble, kinda like a 9 o'clock shadow.

But i had no idea how to get that result. If you do by any chance please let me know user added image!

As for the resolution not sure what you mean does it look to like pixelated or something like that ?






-Andy

# 7 16-04-2009 , 06:07 PM
DJbLAZER's Avatar
Registered User
Join Date: Jun 2004
Location: Gothenburg, Sweden
Posts: 1,318
I guess you used random noise for the stubble? And the pixels looks way to big to be a single hair. So either fiddle with the texture or increase the image resolution so that the noise get smaller.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads