sorry, yeah i did notice the smooth mesh preview. I just wanted to see the the wireframe, because under the pecs looks like quite a hard edge, and also on the neck there are relatively hard edges.
If you are subdividing in zbrush, wont these hard edges cause pinching as you subdivide up the levels, and if so wouldn't this make it harder to sculpt in these areas.... just curious about the wireframe is all
what i mean is, he is adding more detail than is perhaps necessary for sculpting practice. By the time it gets to zbrush there will be nothing to sculpt!