Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-09-2009 , 07:05 PM
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Maya 2010

guys do any of you have maya 2010, i am stuck on an issue with the verts with poly's. i try to move a single poly and it moves the entire object there is the coloured vret along the edges to show what you are editing but not sure how to use it really.

any help from my garbled message would be handy please.

# 2 04-09-2009 , 11:58 PM
arnel555
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is maya 2010 even out

# 3 05-09-2009 , 12:19 AM
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Originally posted by arnel555
is maya 2010 even out

Yep, it's been out for a week or two now, so has Mudbox 2010, and Motionbuilder 2010.
The one out of the Autodesk collection that hasn't come out yet and is due out soon is Softimage 2010.

# 4 05-09-2009 , 08:19 AM
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you have soft select on (meaning you pull a vert and a soft selection of the surrounding verts will move with it) - Im not sure how you turn it off and on so just check the maya help file.

2010 is so far so good. Alot more stable than 2009 and uses less memory (x86 bit verson Im using).


# 5 05-09-2009 , 08:54 AM
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thanks, now i know what the terminology for it was i have found it in te tool setttings. thanks for the info.

and yes it is a nice tool seems a bit more intuative generally and the mental ray side is nice also.

# 6 05-09-2009 , 03:08 PM
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Press b to turn soft select on or of press and hold b to adjust the radius of effect

Softimage 2010 has facerobot in it (yes no more separate system)

I absolutely hate the licensing though can't say that enough actually give us back our txt files Autodesk:angery:

# 7 05-09-2009 , 04:25 PM
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We have it at work, however we can't use it yet as we haven't been given our licenses yet. Do you know if it will be using our old flexlm licenses, or will it be completely separate? For example, if we have 10 flex seats, will the 2010 license use those 10? Kind of like the old system?


Imagination is more important than knowledge.
# 8 05-09-2009 , 04:35 PM
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It will be like the 3ds max licenses
when you have a standalone license you will have to use the (dumb ass) request-activation -code setup, If it's floating then you will have to give them the hardware id of your licenseserver this will work like it always did, I don't know how and if it works with a dongle however probably a floating license though

# 9 17-09-2009 , 02:50 AM
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big difference from 09 to 10? I just bought a book on Mastering 09, should I just wait and get a book on 2010?

# 10 17-09-2009 , 03:00 AM
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No, they're pretty much the same. Some new features have been bundled in. Maya 2010 still operates the same as 2009


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