This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Maya hair and fur will not export to zbrush but you can use them when you send the model back to maya, the easies one would be maya fur assigne a fur system to the model then flood with baldness. then paint were you want the hair and paint direction (you model must be UVed)..............hope that makes sence...........dave
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