Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 04-02-2011 , 03:39 PM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009

February Challenge - Speed Machine - Dango

Not too sure what I'll try doing, am thinking either a mad max style vehicle that's just bits put together but has some huge turbine engines on it, or go the total other way and do some sort of futuristic vehicle.
I'll decide when I have a little more time to think about it.

Good luck all! Ill be looking forward to seeing everyone's work!

# 2 09-02-2011 , 09:27 PM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Thinking thinking still?


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 11-02-2011 , 03:55 PM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009

Thinking thinking still?

lol....

Nah, just had far too much work on to do anything, but have settled on an idea this afternoon, and have made a start on a proxy version of it to try and get the shape right.
I've decided on a speeder bike type machine, like the ones in Return of the Jedi, so when I've got some more progress made (probably a day or two before the finals date....lol) I'll post some wips.

I'm liking what everyone's been coming up with so far though!

# 4 12-02-2011 , 12:24 AM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
LOL I know what you mean about work mate! good luck...sounds sweet.

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 5 12-02-2011 , 05:09 PM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009
Thought I'd better post something to show I haven't given up before even starting...lol

Actually made a start on it finally today, between working, when I had a break here and there. Not easy to design two totally different things at the same time! I wont get any more time until monday to do any more, but hopefully I'll make some better progress then.

Attached Thumbnails
# 6 12-02-2011 , 07:26 PM
tweetytunes's Avatar
Subscriber
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
Very nice too some work from you - the works good aswell


# 7 12-02-2011 , 09:11 PM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
I dig the shape mate!! This looks good!


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 8 12-02-2011 , 11:07 PM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009
Cheers guys, glad you're liking it so far.
It feels great to be back after such a long time! I realized earlier it's been about 5 months since I even opened Maya! I am going to do my best to stop letting work run my life and make time for art once again. Lol


Last edited by Dango77; 12-02-2011 at 11:09 PM.
# 9 16-02-2011 , 04:54 PM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009
Not much of an update I'm afraid, was working from home but my spare time got taken up with shooting Necromorphs.... Dead space 2 rocks!
Anyhow, I'll do a bit more tonight when I get in, and a load tomorrow afternoon/night so hopefully a better update then.

Attached Thumbnails
# 10 16-02-2011 , 05:34 PM
tweetytunes's Avatar
Subscriber
Join Date: Jan 2004
Location: Bolton - UK
Posts: 2,457
Its fun that - this challenge has stopped me playing it at the mo - good game though - even better with the free ps3 version of the wii game - that was nice little bonus.

But are the handle bars really the only update - put the pad down


# 11 17-02-2011 , 01:04 AM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009
Yeah I do need to limit the gaming time and get back on Maya a bit more often, down the pad goes...lol

Got a little more done this evening as I had a couple of hours spare when I got in. I'll try to make a little more progress tomorrow hopefully, just have to see how work goes in the morning and with a bit of luck I may get a few hours in the afternoon to do some more.

Attached Thumbnails
# 12 18-02-2011 , 06:40 PM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009
Not done a whole lot more yet, just haven't had the time. But I have done this render to see how it's looking, and I quite like how its coming along, just need to get some more of the components in there and I can get on with adding the finer details.

Attached Thumbnails
# 13 18-02-2011 , 09:23 PM
bullet1968's Avatar
Lifetime Member
Join Date: Feb 2010
Location: Australia
Posts: 4,255
Looks good mate, the only thing (IMO) that looks odd is the diameter of the handlebars...personally I think it should be thicker...they look a little weak to me. Maybe give em a bit more shape?? like a bent letter Y so there is an extra bend just where it comes out of the body...say 30° then heads to the rider??

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 14 20-02-2011 , 10:05 AM
Chirone's Avatar
Subscriber
Join Date: Dec 2007
Location: NZ
Posts: 3,125
looks like it'll be fast user added image




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 15 21-02-2011 , 09:12 AM
Dango77's Avatar
Registered User
Join Date: Mar 2009
Location: London, England
Posts: 1,009
Cheers Chirone, glad it's looking the way it's meant to then! lol

Thanks for the input Bullet, I had thought the bars were looking a little too thin, but when I fattened them up they looked wrong too. So what I've done is add a cover over the middle section, which would be protection for the brake cables (see bottom image).

Done slightly more to it, still a little way to go though.

Attached Thumbnails

Last edited by Dango77; 21-02-2011 at 09:24 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads