This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Could you please remind me how the shaders and Ambient Occlusion in Maya works together,
I have scene, I applied the Ambient Occlusion, so how can I connect the shader to the scene, below images shows the shaders and Ambient Occlusion in Maya. but I can not get it how this shading network works, could please tell me if you know any tutorials, links, website, DVD's so I can take a look at them?
From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
thanks David, that is great tutorial, its helps alot, so now I need to composite all the amb_occ layer with the normal render layer. I got it, thanks, great explanation,
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off