Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 31-01-2016 , 10:54 PM
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Maya IK/FK Switch

Just a simple question... is the 3 joint chain method (IK/FK/Bind) that is so often used in rigs even relevant anymore with Maya's inherent IK switch? What are the reasons to continue using the 3 joint chain?

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