Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 22-06-2011 , 11:23 PM
Events Team at Wargaming.net
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What do you prefer?

When modeling a head do you prefer to model the ear separately and attach it later or model the ear as you model the head?

# 2 23-06-2011 , 06:33 AM
daverave's Avatar
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Join Date: Aug 2009
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I normally model the head first then extract the faces were the ear will be then model in another layer...................dave




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# 3 23-06-2011 , 06:47 AM
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I find modelling each of them separately, is a lot easier in the long run for me. Less headaches.

# 4 23-06-2011 , 06:56 AM
Acid44
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I've tried each way (only once each user added image), and from my experience, modeling the ear separately seems to be much less of headache than extruding from the head. I find it easier to line it up after, than to deal with it as I go

# 5 23-06-2011 , 06:58 AM
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Location: Manchester Uk
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I make the basic shape (very basic no detial just the outline and volume) as part of the head, I then extract it then add the detail then re attach it when finished.

I hate making ears.


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# 6 23-06-2011 , 07:56 PM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
Posts: 486
haha alright thanks for your input, I am in the process of modeling a head and have never tried extracting the ear then reattaching it later..think I am going to, as I also hate modeling ears.

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