Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 15-12-2011 , 05:59 PM
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New to Maya, bone/skin question

Hellos,

I'm actually familiar with MAX, but have run up against a problem in Maya that I hope you all can help with.
This spider WAS working perfectly, but somehow the file has been hosed...as you can see, a chunk of the pedipalp is now stuck to the 0,0,0. In MAX I would just select the verts and re-apply to the bone, but I'm not sure if that's the right thing to do here. Is the file corrupt?

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# 2 19-12-2011 , 04:18 PM
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anyone have a suggestion for another forum that might answer my question? Thx.

# 3 19-12-2011 , 06:47 PM
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# 4 20-12-2011 , 08:15 PM
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Thank you!

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