Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 12-03-2012 , 06:23 PM
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Join Date: May 2011
Posts: 7

Make pic 3d


# 2 12-03-2012 , 06:37 PM
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Join Date: May 2011
Posts: 7
i worked a bit on maya a few years back. It might seem i know nothing, but help me out plz.

# 3 12-03-2012 , 08:52 PM
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Join Date: Feb 2004
Posts: 2,988
What you're looking for is a problem known as "Depth from monocular cues". Computer scientists, neurologists, and artists have been working on this problem for years. We're nowhere close, even today.

If you even wanted to attempt this, you would need to have a lot of information about the scene, the camera, etc. Eg Focal length, film back, intrinsic and extrinsic camera parameters, etc; all found through common knowledge and complicated calibration. In short, there is no "simple" way.


Imagination is more important than knowledge.

Last edited by NextDesign; 12-03-2012 at 08:57 PM.
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