Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 24-05-2012 , 10:46 PM
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Join Date: Apr 2012
Posts: 32

fluid seeping out of collision object

I created a fluid emitter inside of a polygon tube, like a chimney

the thing is the voxels/smoke seep out from the sides at the base of the chimney, before they reach the opening hole at the top..I tried increasing the resolution but it still happens...any ideas?

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