This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I've never packaged up a scene before so I hope this works. I suspect image maps and things will not be there but none of that stuff should matter. I isolated the specific geometry that has the problem, I'm using Vray lights and materials but none of that has anything to do with the problem I don't think.