I have been looking at the new modeling tools for the most part they simply bolted on Draster's NEX which is a good addition but it's just that a "bolt on" from someplace else. It's like what they did in Max with the graphite tool kit.
I truly appreciate any additions to the modeling tools but I would still like to see some internal retooling as well. My hope is this is not just a quick low investment band-aid dreamed up by the market pukes but rather an honest first step towards bringing maya's modeling tools up to par with their competition.
I also hope they will address the horrible state of the NURB's tools. However, I feel it is more likely that butterflies will come out my arse!
Oh, and by the way I suggested they incorporate NEX functionality over 5 friggin years ago on this very forum!
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675