Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 181 01-10-2003 , 04:24 PM
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Why do I feel seasick? Is it real? user added image
Bud! It´s looking MORE and MORE awesome everytime there´s an update!


Last edited by adldesigner; 01-10-2003 at 04:26 PM.
# 182 01-10-2003 , 04:26 PM
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It's looking great, I thought it was great originally but it keeps on getting better. Wow.

# 183 01-10-2003 , 04:35 PM
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Hmm... you have a point there adl. I was kind of aiming for this kind of look though to make the lighting have a more dramatic effect. Didn't think it would look like shallow water... I think I'll leave it like that though (don't want to render these two shots over again.. would take about 6-7 hours).

EDIT: You changed your mind adl? user added image


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# 184 01-10-2003 , 05:44 PM
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Yeap buddy.
Carefully reruned it, and it seems I´m wrong.
Probably catched it on the back of my eye.

Must have looped the thing for a thousand times already. user added image

# 185 03-10-2003 , 11:01 PM
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help

As the next shot is from inside the ship I need to model some stuff in the wheel house. I am out of ideas though and I don't like what I got so far. Ideas are more than welcome. Here's what I got at the moment:

(obsolete images removed)


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Last edited by kbrown; 05-10-2003 at 09:20 PM.
# 186 03-10-2003 , 11:45 PM
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adjusted the lights a bit:

(obsolete images removed)

... but i'd want to add some more "stuff" in the cabin instead of those dull black "panels". just can't think of what should i add...

EDIT: I just noticed how hard it is (at least for me) to create anything without decent references...


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Last edited by kbrown; 05-10-2003 at 09:20 PM.
# 187 04-10-2003 , 12:39 AM
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You need a radio, maybe with amic attached to one of those springy wire jobbies.

Perhaps some random guages, dials, switches and buttons.

I think the panel youve got there is possibly a bit big for all the things a boat of that size would need. You might think about cabinets, first aid box, maps on the walls, a small table, coffee mug. user added image


# 188 04-10-2003 , 12:53 AM
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That looks frickin AWSOME m8!!!!


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izzylong.com
# 189 04-10-2003 , 07:59 PM
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Hmm... better?

(obsolete images removed)


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Last edited by kbrown; 05-10-2003 at 09:19 PM.
# 190 05-10-2003 , 09:18 PM
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Hehheh. I think I'm boring you all with this thread. (Isn't he ever gonna finish it :p). Anyway, here's a preview of the shot #3. Would love to have some feedback. Here's my todo list for this atm:

- Head light fogs: not showing the effect i'd like
- Animate the radar screen
- Animate the noise on windows? opinions? or maybe add another layer of noise on top and animate it...
- Fix shadows. There are some weird artifacts going on...
- Fix TV screen. Yes the little box up in the corner is supposed to be a TV :p
- Age up the textures more...

Attached Files
File Type: zip agclip3preview1.zip (1.89 MB, 162 views)

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# 191 05-10-2003 , 10:12 PM
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# 192 05-10-2003 , 10:27 PM
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That's some pretty cool stuff, there, dude! user added image

# 193 05-10-2003 , 11:44 PM
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you are going for a dogma cam feel inside the boat, right? in the preview clip in second 6-7 there is a little bump, which is a bit too hard if you ask me. the person holding the cam goes really fast to exactly the same position just before it got bumped (yes i know it shoots over a bit and comes back). looks to me like a too precice movement. suggestion: maybe after the cam got bumped it goes slower to where it was looking before using a slightly (but noticable) differant path. might be even worth to twist the cam during the bump a little.

other than that - great job user added image

# 194 06-10-2003 , 12:22 AM
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Thanks guys!

BD: What's a dogma cam feel? user added image

I know the cam movement is a bit too exaggerated. I'll see what I can do (if i will re-render the whole shot that is...). Perhaps I can fix some of it in post...


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# 195 06-10-2003 , 12:37 AM
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Originally posted by kbrown
Thanks guys!

BD: What's a dogma cam feel? user added image

I know the cam movement is a bit too exaggerated. I'll see what I can do (if i will re-render the whole shot that is...). Perhaps I can fix some of it in post...

maybe the real word for the cam is differant, and not "dogma camera". i meant a cam that is NOT a steadicam. just like handheld but made look as if a non-profgessional person making the shot - if that makes any sense ... user added image

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