Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 13-02-2003 , 05:12 PM
Registered User
Join Date: Feb 2003
Location: Atlanta
Posts: 4

Aim function/constraints going haywire

For some reason when I select my rocket ship (following Mastering Maya Complete 2) and then shift+select my spot light and then choose Constrain-->Aim, my light does not follow my ship. Instead the light is locked on to some distant unkown point, and moves unwantedly when the ship moves. How do I fix this problem. I am experincing them same difficulty with cameras. I am using Maya 4.5 unlimited.

# 2 13-02-2003 , 10:21 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
you may need to adjust the aim vector in the Aim Constraint's options. It's usually a value of 1 or -1 in X, Y, and/or Z direction.

As for it moving, make sure it's not somehow parented, keyed, or being affected by some sort of orient or point contraint.

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