Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-09-2013 , 10:32 PM
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Unfold Command does not work - UVlayout's unchanged

Hi everyone user added image

I have started a new project to query my learned skills from various sources.

This time I'm trying to UV Layout this faces on a cylindrical shell:

user added image


To layout the UV's I've tried the two Methods which come into question: Planar and Cylindrical Mapping ( in Planar I've tried to map from X and also from Y axis):


Then I cut the Edge alonge the Shell to unfold the overlaying Layout:

user added image

Last but not least I've selected the UV Shell an tried to unfold. Unfortunatly the Layout keeps up its shape.
Even when I choose Unfold from the dropdown Menu in the UV Texture Editor nothing happens.

Can anyone give an advice for the incompentce on this Issue?

Thanks in advance and Regards

Vitali


Last edited by ssd160; 15-09-2013 at 12:23 AM. Reason: Description edit
# 2 19-09-2013 , 01:04 PM
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If you look int hetool options for the uv-unfold I would imagine you're creating a new uv set rather than editing the one your viewing.


FX supervisor - double negative
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