Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 11-02-2014 , 10:39 PM
MrYeti's Avatar
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One mesh or multiple when animating?

Hi all, I've made a simple character model of a penguin and I'd like to make a simple rig for it with some blend shapes for the face. Should I be combining the beak with the rest of the body like the penguin on the right or leaving them separate as on the left. Which will be easiest to create morph shapes with?

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Cheers, the Yeti.
# 2 11-02-2014 , 11:04 PM
NextDesign's Avatar
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Join Date: Feb 2004
Posts: 2,988
The easiest method would be to combine the two. It's debatable if it's the "best" way however.


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