Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 29-04-2015 , 10:03 AM
nickynacky's Avatar
Subscriber
Join Date: Apr 2012
Posts: 83

bandign on background on render - photoshop compstite looks weird

Hi all,

I'm sure i should know this by now but I havent really rendered out anything like this. My background gradient is banding in the render - if I try to render out the geometry without the background then add a similar one in photoshop then my particles look odd. Is there a trick to rendering without that banding, or a trick to the compositing that Im missing -

any help really appreciated,
thanks
nicky

Attached Thumbnails
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads