This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
well i'm back again i been working on a dodge viper its far from done i need to finish merg'n verts and straighting things out but i wanted to know what u guys thought so far. so please c&c away ..
i dont know how to post multiple images in one thread
one day i'll make a tutorial but i'm far from being that good i'm still in learning stages.. but if u have any questions jus hit me up and i'll try and help you out
my i say, THATS NICE AND KICK ASS. but shoot all i can do is the beginning of a car such as the front but then i get stuck on sides and everything else O_o
i decided before i moved on further to do a bit of rework on the wireframe to get a nice flow i think it looks alot better than beforestill far from being done. i re did the back of the car
tell me what u guys think. if u guys are wondering where the wheels are .. i have NO!!! idea how to start modeling rims or wheels so if u can give me pointers it would be great ..
me and nurbs dont get along that much .. i'm gonna give them a try next .. but my surface always looks bumpy and all over the place.. it jus never looks tight and solid .. so i gave up for the mean time ehhe
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off