Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 30-09-2015 , 04:01 PM
Registered User
Join Date: Sep 2015
Posts: 4

Maya Python begginer

Hello, i'm new in maya and special in Python, im traying to make a button, when I press on the button my selected object will rotate 5, 5, 5 (or "and" translate =] )
her is code for object what is work fine but it need to be named =[

my code - work well but with name
PHP Code:
import maya.cmds as mc
mc
.setAttr("cube.rotate"000)
mc.setAttr("cube.translate"000
and my code doesn't work =]]]
PHP Code:
import maya.cmds as mc
selection 
mc.ls(sl 1)
for 
obj in selection:
    
mc.setAttr("obj.rotate"555
Thx

# 2 30-09-2015 , 04:09 PM
Registered User
Join Date: Sep 2015
Posts: 4
I found

PHP Code:
import maya.cmds as cmds
cmds
.rotate(555,) 
works fine for all obj =]]

# 3 01-10-2015 , 01:08 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
I haven't looked at python syntax for a while, but I suspect you will need something like:

mc.setAttr((obj + ".rotate"), 5, 5, 5)

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