Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-12-2015 , 05:09 PM
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Join Date: Dec 2015
Posts: 4

Pressure Dial gauge rigging and animation

Hey all! i am new to this forum and had started to learn Maya recently.At present, i am trying to rig and animate a pressure dial gauge.Modeling is done and now i face a problem while animating the needle of the dial gauge.
My scene file contains a pressure gauge with a needle and a turning knob (regulator).the needle rotation inside the pressure gauge is controlled by the knob.so i had linked both by using expression as;
needle.rotateZ=knob.rotateZ*0.45;
Now, i want to make the rotation of the needle a bit more natural i-e adding a delay effect to needle rotation and slow down its speed of rotation or its relation with knob.I need help.....

# 2 10-01-2016 , 03:21 PM
merlin40's Avatar
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Join Date: Apr 2010
Posts: 3
hi khan.
If it was me id just animate both the nob and needle manually and fine tune it in the curves

its just 2 rotations were talking about isnt it?

# 3 11-01-2016 , 11:46 AM
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Join Date: Dec 2015
Posts: 4
Actually i had 6 such pressure gauges in a system and each is having different behavior(some are fast and some are slow),so in order to ease the animation process i had decided to link needles to their knobs respectively and then use a control panel to control the knob motion....and for that i wonder if there is any way or expression to slow down the needle rotation with respect to knob or not?

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