This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Hi!
I re-model my blendshapes...and use clusters on the source mesh... I haven't really gotten into face modelling and animating...so this is just a test to laborate with different technices... Any tips on that area??
Cheers!
Beauty is worse than wine, it intoxicates both the holder and beholder - Immermann"
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