Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 19-04-2016 , 12:16 PM
Registered User
Join Date: Apr 2016
Posts: 3

Rendering Shadows and Batch Render

Hello, I have a bit of an issue. I can't seem to get the lighting right in my scene. Everything looks fine in camera1 but rendering the scene makes the shadows look light and barely noticeable. I attached images to show what I mean.

The first image you can see the shadows but in the render you can barely see them.

https://imgur.com/AZqJxby

This second photo shows the position of the lights and their attributes. All three have the same attributes. There is a light in the front of the biped, the back, and one near camera1.

https://imgur.com/FkOTQ7P

Also, once I learn how to get these shadows to appear properly, I need to batch render the animation which I don't know how to do yet, and any help would be appreciated.

Thank you for reading, please help me.

Attached Thumbnails

Last edited by Fumo161; 19-04-2016 at 12:22 PM.
# 2 20-04-2016 , 01:48 PM
Registered User
Join Date: Apr 2016
Posts: 3
I was able to fix the shadow problem I think that mental ray shadows weren't on and that the lights were too close. Now all I have to do is render the animation into a .mov .avi.

Can someone teach me how to do that???

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